if a destroyer or sub is close to the carrier (enemy) damage is reduced to the enemy ship by 10% to 25% and miss the target more often. planes drop smoke bombs to hide friendlys these do not have the same effect as smoke generators.Ĭarriers get countered played by subs. so the brainless carrier can listen to the sounds of torps coming. repair squad… if planes are at under 10 hp consume a charge to full heal all squads of planes after squads is in aircraft carrier if planes are lost the planes cant be restored…ĬVs have protection from subs hand holding skill removed… that shit is not needed… replaced with extended torpedo detection by double. Revert CV planes to have Limited planes… make AA above 30% dangerous to Air planes…
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